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Firefly Loop

Draw a loop round every glowing firefly and no wasps, with ten difficulty steps. Everything keeps moving while you draw, and the swarms change every day.

Controls
Touch and drag, or click and drag with a mouse
Time limit
45 seconds
Score
Time, lower is better
Type
Skill

How to play Firefly Loop

  1. Press and draw a loop round all the fireflies, then bring the line back to where you started. It snaps shut on its own.
  2. Every firefly must end up inside the loop and every wasp outside it, at the moment it closes.
  3. Letting go near the start also closes it. Letting go anywhere else drops the line, so you can start again.
  4. On difficulty 5, six swarms: a still cluster, a group with a wasp circling it, wasps weaving through, a long line, a wasp circling inside a triangle, and a cluster that darts away from your pen. The daily layout shuffles the order a little, flips some swarms left to right, and always ends on the darting cluster.
  5. You start on difficulty 3 of 10. Clear a difficulty to unlock the next: the bugs move faster, and difficulties 8–10 add mirrored swarms. Difficulties 1–3 have fewer swarms and slower bugs. Pick any unlocked difficulty with the arrows on the start card.
  6. A firefly left out or a wasp caught ends the run. 45 seconds.

Tips

  • The bugs keep moving while you draw, so aim the loop at where they will be, not where they are.
  • A loop can bend inward round a wasp. It doesn’t have to be a circle.
  • Wasps come and go. Waiting a second for one to move out of the way is often faster than drawing round it.
  • On the last swarm, circle from the outside: fireflies run from the pen, so they bunch up in the middle.
  • Everyone gets the same swarms all day, and new ones at midnight UTC. “Practice a new layout” deals fresh swarms any time, off the leaderboard.